from flask import render_template, request
from testapp import app
from collections import Counter
import random
import time
# ユーザーごとの点数を格納する辞書
user_score = {}
# playerの数
MAX_PLAYER = 3
# scoreを保存するデータ
data = [0] * MAX_PLAYER
# user名を保存するデータ
user = [0] * MAX_PLAYER
# ゲーム中の選択肢を保存
choices = []
# ユーザーを識別するための番号(実際の初期値は0にする)
user_number = 0
data_count = 0
order_table = ""
@app.route("/form", methods=["GET", "POST"])
def index():
global user_number, data_count, order_table
if request.method == "GET":
return render_template("testapp/index.html")
if request.method == "POST":
# ゲーム開始時にユーザー数を出しておき,それぞれに識別番号を振る
if request.form.get("username"):
# ユーザー名を取得し,ユーザー情報を登録←クラス化したほうがいいかも?
username = request.form.get("username")
user[user_number] = username
print("Received name:", username, "UserNumber:", user_number)
user_number += 1
# クライアントサイドに識別番号を返す
return str(user_number - 1)
# ゲーム中に選択肢を取得し,集計する
if request.form.get("choice"):
if len(choices) >= MAX_PLAYER:
choices.clear()
choices.append(request.form.get("choice"))
print("Received choice:", choices)
if len(choices) >= MAX_PLAYER: # nemoto変更
print("集計...")
return "WAIT" # nemoto追記
# 他の人が終わるまで待機(nemoto追記)
if request.form.get("checkothers"):
if len(choices) < MAX_PLAYER:
return "WAIT"
else:
most_common_option = calculate_majority(choices) # nemoto追記
print("Answer:", most_common_option)
return str(most_common_option)
# ゲーム終了時,識別番号とスコアを受け取り,ランキング上位を返す(作成途中)
if request.form.get("number") and request.form.get("score"):
# 識別番号を取得
user_number = int(request.form.get("number"))
# スコアを取得
score = int(request.form.get("score")) # nemoto変更
data[user_number] = score
print(
"Received number:",
user_number,
"\nUserName:",
user[user_number],
"\nScore:",
data[user_number],
)
data_count += 1
if data_count >= MAX_PLAYER:
scores_order, user_number_order = calculate_order(data) # nemoto追記
print(scores_order, user_number_order)
order_table = create_order_table(scores_order, user_number_order)
# 戻り値でランキング上位を返す?(仮)
return "WAIT"
if request.form.get("waitResult"):
if order_table == "":
return "WAIT"
else:
return order_table
# 必要な処理を行う(例:データベースへの書き込みなど)
return "WAIT"
# 多数派の計算(nemoto追記)
def calculate_majority(get_data):
counter = Counter(get_data)
# 最も多く出現する要素を取得する
get_most_common_option = counter.most_common(1)[0][0]
return get_most_common_option
# ランキング上位の計算(nemoto追記)
def calculate_order(get_data):
get_sorted_numbers_with_indices = sorted(
enumerate(get_data), key=lambda x: x[1], reverse=True
)
get_scores = [item[1] for item in get_sorted_numbers_with_indices]
get_labels = [item[0] for item in get_sorted_numbers_with_indices]
print("スコア:" + str(get_scores))
print("識別番号:" + str(get_labels))
return get_scores, get_labels
def create_order_table(scores, labels):
order_table = ""
print(user)
for i in range(MAX_PLAYER):
order_table += (
str(i) + "位 " + user[int(labels[i])] + " " + str(scores[i]) + "pt\n"
)
print(order_table)
return order_table