PixelPaintWar / apps / client / src / scenes / game / application / lifecycle /
@[shimojiryuki] [shimojiryuki] authored on 27 Feb
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DisposableRegistry.ts feat: DisposableRegistryを追加し、GameManagerとGameSceneRuntimeの破棄処理を整理 1 month ago
GameSessionFacade.ts [feat] Implement fever time mechanics and adjust bomb cooldowns 1 month ago
InputGate.ts [feat] Implement fever time mechanics and adjust bomb cooldowns 1 month ago
SceneLifecycleState.ts feat: GameManagerのリファクタリングを行い、GameSessionFacadeとSceneLifecycleStateを導入して状態管理を改善 1 month ago
registerGameManagerDisposers.ts [refa] クライアント側のリファクタリング 1 month ago