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[feat] Implement fever time mechanics and adjust bomb cooldowns
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| apps/client/src/hooks/useAppFlow.ts |
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| apps/client/src/scenes/game/GameView.tsx |
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| apps/client/src/scenes/game/application/lifecycle/GameSessionFacade.ts |
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| apps/client/src/scenes/game/application/lifecycle/InputGate.ts |
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| apps/client/src/scenes/game/application/runtime/GameSceneRuntime.ts |
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| apps/client/src/scenes/game/entities/bomb/services/BombPlacementService.ts |
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| apps/client/src/scenes/game/input/GameInputOverlay.tsx |
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| apps/client/src/scenes/game/input/bomb/presentation/BombButton.styles.ts |
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| apps/client/src/scenes/game/input/bomb/presentation/BombButton.tsx |
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| apps/client/src/scenes/game/styles/GameView.styles.ts |
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| apps/server/src/network/handlers/game/createGameOutputAdapter.ts |
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| packages/shared/src/config/gameConfig.ts |
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