/**
* gamePayloadSanitizers
* ゲーム関連の送信ペイロードを境界で正規化する
*/
import { domain } from "@repo/shared";
import type { UpdatePlayersPayload } from "@repo/shared";
/** UPDATE_PLAYERS の送信値を座標差分のみへ正規化する */
export const sanitizeUpdatePlayersPayload = (
players: UpdatePlayersPayload
): UpdatePlayersPayload => {
return players.map(({ id, x, y }) => {
const quantized = domain.game.player.quantizeMovePayload({ x, y });
return {
id,
x: quantized.x,
y: quantized.y,
};
});
};