[update] ネットワーク同期設定を統一し、プレイヤー移動送信の量子化処理を改善
1 parent 53dc80c commit abc75d1357ce185f010fba460d2b65f43139e6b0
@rinto hasegawa rinto hasegawa authored 29 days ago
Showing 12 changed files
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apps/client/src/scenes/game/application/loopSteps/SimulationStep.ts
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apps/client/src/scenes/game/application/network/PlayerMoveSender.ts
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apps/server/src/domains/game/application/services/GameSessionLifecycleService.ts
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apps/server/src/domains/game/application/useCases/startGameUseCase.ts
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apps/server/src/network/adapters/gamePayloadSanitizers.ts
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apps/server/src/network/handlers/CommonHandler.ts
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apps/server/src/network/handlers/game/createGameOutputAdapter.ts
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apps/server/src/network/handlers/game/gameEventOrchestrators.ts
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apps/server/src/network/handlers/room/createRoomOutputAdapter.ts
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packages/shared/src/config/gameConfig.ts
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packages/shared/src/domains/game/player/index.ts
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packages/shared/src/domains/game/player/moveSync.ts 0 → 100644