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VolumeRendering_in_Unity / Assets / 9. Occlusion / Materials / CloudLitOccluded.mat
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  m_Name: CloudLitOccluded
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  m_ShaderKeywords: DEBUG_RENDER_LOOP
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    m_Floats:
    - _Absorption: 46.9
    - _AbsorptionLight: 18.6
    - _LightStepScale: 0.5
    - _LoopLight: 6
    - _NoiseScale: 10
    - _Opacity: 100
    - _OpacityLight: 84
    - _Radius: 0.7
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