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VolumeRendering_in_Unity / Assets / 8. AABB Intersection 2 / Materials / CloudLitOptimized.mat
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  m_Name: CloudLitOptimized
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    m_Floats:
    - _Absorption: 64.3
    - _AbsorptionLight: 18.6
    - _DEBUG_RENDER_LOOP: 0
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    - _LightStepScale: 0.5
    - _LoopLight: 6
    - _NoiseScale: 10
    - _Opacity: 100
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    - _Radius: 0.7
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    - _Color: {r: 0.75471693, g: 0.75471693, b: 0.75471693, a: 1}