using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[System.Serializable]
public class Setting
{
public float x_scale;
public float y_scale;
public float z_scale;
}
public class load_setting : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}