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EndoNaviSystem / Assets / Script / QuitControler.cs
@sato sato on 19 Mar 2022 421 bytes 最初のコミット
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class QuitControler : MonoBehaviour {

    void Quit()
    {
        #if UNITY_EDITOR
                UnityEditor.EditorApplication.isPlaying = false;
        #elif UNITY_STANDALONE
              UnityEngine.Application.Quit();
        #endif
    }
    void Update()
    {
        if (Input.GetKey(KeyCode.Escape)) Quit();
    }
}