| 2026-02-24 |
[refactor] onStartGame関数をexecuteStartGameUseCaseに分割し、ゲーム開始処理を整理
rinto hasegawa
committed
on 24 Feb
|
|---|---|
|
[refactor] ゲームハンドラのロジックを整理し、ハンドラ関数を分割
rinto hasegawa
committed
on 24 Feb
|
|
|
|
|
|
Merge pull request #97 from rintoHasegawa/refactor/rinto_260223_client
...
rintoHasegawa
authored
on 24 Feb
GitHub
committed
on 24 Feb
|
|
|
feat: add ESLint rule to prefer relative imports for local client paths
...
rinto hasegawa
committed
on 24 Feb
|
|
|
[refactor] 各クラスの説明コメントを追加し、コードの可読性を向上させる
rinto hasegawa
committed
on 24 Feb
|
|
|
Merge pull request #96 from rintoHasegawa/refactor/rinto_260223_client
...
rintoHasegawa
authored
on 24 Feb
GitHub
committed
on 24 Feb
|
|
|
[refactor] GameLoopの構造を整理し、入力処理とシミュレーション処理を新規作成。カメラ制御を分離。
rinto hasegawa
committed
on 24 Feb
|
|
|
[refactor] コールバックのオフ関数を追加し、接続およびルーム更新のリスナー管理を改善
rinto hasegawa
committed
on 24 Feb
|
|
|
[refactor] GameHandlerとGameNetworkSyncのイベントリスナー管理を改善し、オフ関数を追加。ゲームプレイヤーの処理を整理。
rinto hasegawa
committed
on 24 Feb
|
|
|
[refactor] GameInputManagerとGameManagerの入力処理を改善し、GameLoopとGameNetworkSyncを新規作成。GameSceneの構造を整理し、useGameSceneControllerフックを追加。
rinto hasegawa
committed
on 24 Feb
|
|
|
Merge pull request #95 from rintoHasegawa/refactor/rinto_260223_client
...
rintoHasegawa
authored
on 24 Feb
GitHub
committed
on 24 Feb
|
|
|
ジョイスティック関連の定数を整理し、デッドゾーンや最小移動量の閾値を追加。useJoystickControllerでの入力処理を改善。
rinto hasegawa
committed
on 24 Feb
|
|
|
[refactor] JoystickViewの描画状態型を新規作成し、定数を整理して使用
rinto hasegawa
committed
on 24 Feb
|
|
|
[refactor] JoystickInputPresenterの入力設定型を共通型として再公開し、型の整理を実施
rinto hasegawa
committed
on 24 Feb
|
|
|
[refactor] ジョイスティック関連の型と定数を整理し、共通モジュールから再公開
rinto hasegawa
committed
on 24 Feb
|
|
|
[refactor] JoystickInputPresenterでJoystickControllerをuseJoystickControllerに置き換え、useJoystickStateを新規作成して入力処理を整理
rinto hasegawa
committed
on 24 Feb
|
|
|
[refactor] JoystickInputLayerをJoystickInputPresenterに置き換え、JoystickControllerを新規作成して入力処理を整理
rinto hasegawa
committed
on 24 Feb
|
|
|
[refactor] ジョイスティック関連の型と定数を共通モジュールに移動し、構造を整理
rinto hasegawa
committed
on 24 Feb
|
|
|
[refactor] GameMapをGameMapControllerに置き換え、マップ管理の構造を整理
rinto hasegawa
committed
on 24 Feb
|
|
|
[refactor] プレイヤー管理の構造を整理し、PlayerControllerとPlayerModelを新規作成
rinto hasegawa
committed
on 24 Feb
|
|
|
[refactor] GameSceneとGameViewの入力処理を整理し、GameInputManagerを新規作成
rinto hasegawa
committed
on 24 Feb
|
|
|
[refactor] JoystickCoordinatorとuseJoystickの入力処理を整理し、正規化された入力ベクトルを導入
rinto hasegawa
committed
on 24 Feb
|
|
|
[refactor] JoystickコンポーネントをJoystickInputLayerとJoystickCoordinatorに分割し、構造を整理
rinto hasegawa
committed
on 24 Feb
|
|
| 2026-02-23 |
[refactor] GameSceneからGameViewコンポーネントを新規作成し、UIの構造を整理
rinto hasegawa
committed
on 23 Feb
|
|
Merge pull request #94 from rintoHasegawa/docs/260223_rinto_comment
...
rintoHasegawa
authored
on 23 Feb
GitHub
committed
on 23 Feb
|
|
|
[docs] コードコメント・ドキュメント規則を新規作成
rinto hasegawa
committed
on 23 Feb
|
|
|
Merge pull request #93 from rintoHasegawa/refactor/rinto_260223_client
...
rintoHasegawa
authored
on 23 Feb
GitHub
committed
on 23 Feb
|
|
|
[refactor] JoystickコンポーネントをJoystickViewに分割し、useJoystickの戻り値を更新
rinto hasegawa
committed
on 23 Feb
|
|
|
[refactor] ジョイスティックの入力イベントをonMoveからonInputに変更し、関連するコードを修正
rinto hasegawa
committed
on 23 Feb
|
|
|
[refactor] ジョイスティックの移動計算を正規化し、GameManagerでの位置更新を修正
rinto hasegawa
committed
on 23 Feb
|
|
|
[refactor] VirtualJoystickをJoystickに置き換え、関連するインポートを修正
rinto hasegawa
committed
on 23 Feb
|
|
|
[refactor] コードの構造を整理し、エンティティのインポートパスを修正
rinto hasegawa
committed
on 23 Feb
|
|
|
Merge pull request #92 from rintoHasegawa/refactor/rinto_260223_client
...
rintoHasegawa
authored
on 23 Feb
GitHub
committed
on 23 Feb
|
|
|
[refactor] SocketManagerのインポートパスを修正し、tsconfigでエイリアスを設定
rinto hasegawa
committed
on 23 Feb
|
|
|
[refactor] SocketManagerを整理し、共通およびタイトル、ロビー用のハンドラーを追加
rinto hasegawa
committed
on 23 Feb
|
|
|
[refactor] SocketClientをSocketManagerに置き換え、ソケット通信の管理を整理
rinto hasegawa
committed
on 23 Feb
|
|
|
[refactor] appConstsを使用してシーンフェーズとルームフェーズの管理を統一
rinto hasegawa
committed
on 23 Feb
|
|
|
[refactor] アプリ状態管理をAppStateからScenePhaseに変更し、関連する型と定数を整理
rinto hasegawa
committed
on 23 Feb
|
|
|
[refactor] アプリ状態管理のためのカスタムフックを追加し、ゲーム状態をアプリ状態に変更
rinto hasegawa
committed
on 23 Feb
|
|
|
[add] ゲームフロー管理のためのカスタムフックとゲーム関連クラスを追加
rinto hasegawa
committed
on 23 Feb
|
|
|
Merge pull request #91 from rintoHasegawa/fix/260223_rinto_lerp
...
rintoHasegawa
authored
on 23 Feb
GitHub
committed
on 23 Feb
|
|
|
[update] 補間設定の説明を追加し、プレイヤー半径の単位を修正
rinto hasegawa
committed
on 23 Feb
|
|
|
Merge pull request #90 from rintoHasegawa/feature/260223_rinto_test_dev
...
rintoHasegawa
authored
on 23 Feb
GitHub
committed
on 23 Feb
|
|
|
[update] ボットの停止処理を無期限実行に対応し、実行時間の条件を追加
rinto hasegawa
committed
on 23 Feb
|
|
|
Merge pull request #89 from rintoHasegawa/feature/260223_rinto_test_dev
...
rintoHasegawa
authored
on 23 Feb
GitHub
committed
on 23 Feb
|
|
|
[update] テスト実行手順を修正し、コマンドライン引数による環境設定を追加
rinto hasegawa
committed
on 23 Feb
|
|
|
Merge pull request #88 from rintoHasegawa/feature/260223_rinto_change_coordination_system
...
rintoHasegawa
authored
on 23 Feb
GitHub
committed
on 23 Feb
|
|
|
[feature] プレイヤーの座標管理をグリッド単位に変更し、マップサイズの計算を修正
rinto hasegawa
committed
on 23 Feb
|
|
|
Merge pull request #87 from rintoHasegawa/feature/260223_rinto_make_test
...
rintoHasegawa
authored
on 23 Feb
GitHub
committed
on 23 Feb
|
|
|
[refactor] プレイヤーの移動速度と移動間隔の定義を統一し、ボットの移動ロジックを改善
rinto hasegawa
committed
on 23 Feb
|
|
|
[add] テスト用のボットローダーと設定ファイルを追加し、CLI引数のサポートを強化
rinto hasegawa
committed
on 23 Feb
|
|
|
[add] テスト操作手順ドキュメントと負荷テスト用スクリプトを追加
rinto hasegawa
committed
on 23 Feb
|
|
|
Merge pull request #86 from rintoHasegawa/feature/260223_rinto_server_log
...
rintoHasegawa
authored
on 23 Feb
GitHub
committed
on 23 Feb
|
|
|
[refactor] ゲームおよびルーム管理のログ出力を追加し、状態変更を追跡可能に
rinto hasegawa
committed
on 23 Feb
|
|
|
Merge pull request #85 from rintoHasegawa/fix/260223_rinto_server_log
...
rintoHasegawa
authored
on 23 Feb
GitHub
committed
on 23 Feb
|
|
|
[refactor] HTTPサーバーのヘルスチェック機能を追加
rinto hasegawa
committed
on 23 Feb
|
|
|
Merge pull request #84 from rintoHasegawa/chore/260223_rinto_url
...
rintoHasegawa
authored
on 23 Feb
GitHub
committed
on 23 Feb
|
|
|
[refactor] ネットワーク設定を改善し、環境変数に基づく動的なサーバーURLとソケット設定を追加
rinto hasegawa
committed
on 23 Feb
|
|
|
Merge pull request #83 from rintoHasegawa/chore/260223_rinto_url
...
rintoHasegawa
authored
on 23 Feb
GitHub
committed
on 23 Feb
|
|
|
[refactor] ネットワーク設定を分離し、構成ファイルを整理
rinto hasegawa
committed
on 23 Feb
|
|
|
Merge pull request #82 from rintoHasegawa/chore/260223_rinto_url
...
rintoHasegawa
authored
on 23 Feb
GitHub
committed
on 23 Feb
|
|
|
[refactor] サーバーURLの設定を環境変数に基づいて動的に変更し、ネットワーク設定を追加
rinto hasegawa
committed
on 23 Feb
|
|
|
Merge pull request #81 from rintoHasegawa/chore/260222_rinto_docker
...
rintoHasegawa
authored
on 23 Feb
GitHub
committed
on 23 Feb
|
|
|
[refactor] ルームとゲーム状態の型を整理し、@repo/sharedからのインポートを統一
rinto hasegawa
committed
on 23 Feb
|
|
|
Merge pull request #80 from rintoHasegawa/chore/260222_rinto_docker
...
rintoHasegawa
authored
on 23 Feb
GitHub
committed
on 23 Feb
|
|
|
[refactor] @repo/sharedからのインポートを統一し、名前空間の整理
rinto hasegawa
committed
on 23 Feb
|
|
| 2026-02-22 |
Merge pull request #79 from rintoHasegawa/chore/260222_rinto_docker
...
rintoHasegawa
authored
on 22 Feb
GitHub
committed
on 22 Feb
|
|
[fix] Socket.ioの接続先を本番環境に変更し、安定性を向上
rinto hasegawa
committed
on 22 Feb
|
|
|
Merge pull request #78 from rintoHasegawa/chore/260222_rinto_docker
...
rintoHasegawa
authored
on 22 Feb
GitHub
committed
on 22 Feb
|
|
|
[fix] socket.ioのプロキシターゲットをローカルから本番環境に変更
rinto hasegawa
committed
on 22 Feb
|
|
|
Merge pull request #77 from rintoHasegawa/chore/260222_rinto_docker
...
rintoHasegawa
authored
on 22 Feb
GitHub
committed
on 22 Feb
|
|
|
[refactor] @repo/sharedからのインポートパスを簡略化
rinto hasegawa
committed
on 22 Feb
|
|
|
Merge pull request #76 from rintoHasegawa/chore/260222_rinto_docker
...
rintoHasegawa
authored
on 22 Feb
GitHub
committed
on 22 Feb
|
|
|
[refactor] @repo/sharedからのインポートパスを簡略化
rinto hasegawa
committed
on 22 Feb
|
|
|
Merge pull request #75 from rintoHasegawa/chore/260222_rinto_docker
...
rintoHasegawa
authored
on 22 Feb
GitHub
committed
on 22 Feb
|
|
|
[fix] pnpmの確認をスキップさせるためのCI環境変数を追加
rinto hasegawa
committed
on 22 Feb
|
|
|
Merge pull request #74 from rintoHasegawa/chore/260222_rinto_docker
...
rintoHasegawa
authored
on 22 Feb
GitHub
committed
on 22 Feb
|
|
|
[fix] サーバー待受ポートの設定を環境変数に対応させる
rinto hasegawa
committed
on 22 Feb
|
|
|
Merge pull request #73 from rintoHasegawa/feature/260222_rinto_add_timer
...
rintoHasegawa
authored
on 22 Feb
GitHub
committed
on 22 Feb
|
|
|
[feat] タイマーUIのテキスト選択を無効化し、スタイルを調整
rinto hasegawa
committed
on 22 Feb
|
|
|
[feat] ゲーム開始時刻の同期機能を追加し、残り時間を表示するタイマーを実装
rinto hasegawa
committed
on 22 Feb
|
|
|
Merge pull request #72 from rintoHasegawa/featrue/260222_rinto_add_player_frame
...
rintoHasegawa
authored
on 22 Feb
GitHub
committed
on 22 Feb
|
|
|
[feat] プレイヤーの描画設定を追加し、ローカルプレイヤーとリモートプレイヤーの枠線を区別
rinto hasegawa
committed
on 22 Feb
|
|
|
Merge pull request #71 from rintoHasegawa/feature/260222_rinto_server_loop
...
rintoHasegawa
authored
on 22 Feb
GitHub
committed
on 22 Feb
|
|
|
[feat] ゲームループの実装を追加し、プレイヤーの座標更新とマスの差分送信を実装
rinto hasegawa
committed
on 22 Feb
|
|
|
[refactor] SocketManagerにRoomManagerを追加し、依存関係を明確化
rinto hasegawa
committed
on 22 Feb
|
|
|
[refactir] 技術的な役割でなくdomain(機能)でファイルを管理
rinto hasegawa
committed
on 22 Feb
|
|
|
[feat] ゲーム開始時に全プレイヤーのゲームループを開始する機能を追加
rinto hasegawa
committed
on 22 Feb
|
|
|
Merge pull request #70 from rintoHasegawa/featrue/260222_rinto_add_draw
...
rintoHasegawa
authored
on 22 Feb
GitHub
committed
on 22 Feb
|
|
|
[feat] ゲームマップのセル更新機能を追加
rinto hasegawa
committed
on 22 Feb
|
|
|
Merge pull request #69 from rintoHasegawa/refactor/260222_rinto_shared
...
rintoHasegawa
authored
on 22 Feb
GitHub
committed
on 22 Feb
|
|
|
[refactor] 型定義を整理し、インポートパスを更新
rinto hasegawa
committed
on 22 Feb
|
|
|
Merge pull request #68 from rintoHasegawa/refactor/260222_rinto_del_payload
...
rintoHasegawa
authored
on 22 Feb
GitHub
committed
on 22 Feb
|
|
|
[refactor] ペイロード型を整理し、関連インポートを更新
rinto hasegawa
committed
on 22 Feb
|
|
|
Merge pull request #67 from rintoHasegawa/refactor/260222_rinto_server_socket
...
rintoHasegawa
authored
on 22 Feb
GitHub
committed
on 22 Feb
|
|
|
[refactor] ゲームおよびルームの切断処理をハンドラに分離し、SocketManagerでの呼び出しを整理
rinto hasegawa
committed
on 22 Feb
|
|
|
Merge pull request #66 from rintoHasegawa/refactor/260222_rinto_payloads
...
rintoHasegawa
authored
on 22 Feb
GitHub
committed
on 22 Feb
|
|
|
[refactor] JoinRoomPayloadの型をpayloadsに移動し、関連インポートを更新
rinto hasegawa
committed
on 22 Feb
|
|
|
Merge pull request #65 from rintoHasegawa/feature/260222_rinto_girdmap
...
rintoHasegawa
authored
on 22 Feb
GitHub
committed
on 22 Feb
|
|
|
[refactor] GameMapクラスにマス目の色更新機能を追加し、SocketClientでのマス目更新イベントを実装。GameManagerでのイベント処理を改善。
rinto hasegawa
committed
on 22 Feb
|
|
|
[refactor] GameMapクラスをContainerに変更し、グリッド描画の管理を改善。ゲーム設定にマップ描画用のカラーを追加し、MapStateインターフェースを新規作成。
rinto hasegawa
committed
on 22 Feb
|
|
|
[refactor] グリッド設定を追加し、マップサイズを自動計算するように変更。グリッドインデックス取得関数を新規作成。
rinto hasegawa
committed
on 22 Feb
|
|
|
Merge pull request #64 from rintoHasegawa/refactor/260222_rinto_server
...
rintoHasegawa
authored
on 22 Feb
GitHub
committed
on 22 Feb
|
|
|
[refactor] SocketManagerとRoomManagerの分離に伴うハンドラの委譲処理の実装
rinto hasegawa
committed
on 22 Feb
|
|
|
[refactor] SocketManagerのルーム参加処理と移動イベントの型定義を改善し、payloads.tsを新規作成
rinto hasegawa
committed
on 22 Feb
|
|
|
[refactor] PlayerクラスのチームID割り当てをGAME_CONFIGに基づく動的取得に変更し、GameManagerでの初期位置設定を修正
rinto hasegawa
committed
on 22 Feb
|
|
|
Merge pull request #63 from rintoHasegawa/refactor/260221_rinto_gameplayer
...
rintoHasegawa
authored
on 22 Feb
GitHub
committed
on 22 Feb
|
|
|
[refactor] GameManagerの導入によるGameSceneの簡素化とジョイスティック入力の管理
rinto hasegawa
committed
on 22 Feb
|
|
| 2026-02-21 |
[refactor] プレイヤークラスの共通基底クラス化とインポートの整理
rinto hasegawa
committed
on 21 Feb
|
|
Merge pull request #62 from rintoHasegawa/refactor/260221_rinto_comment
...
rintoHasegawa
authored
on 21 Feb
GitHub
committed
on 21 Feb
|
|
|
[refctor] コメントの整理
rinto hasegawa
committed
on 21 Feb
|
|
|
Merge pull request #61 from rintoHasegawa/fix/260221_rinto_lobby_myid
...
rintoHasegawa
authored
on 21 Feb
GitHub
committed
on 21 Feb
|
|
|
[fix] 接続済みの場合に即座にコールバックを実行する機能を追加
rinto hasegawa
committed
on 21 Feb
|
|
|
Merge pull request #60 from rintoHasegawa/feature/260221_rinto_add_teamid
...
rintoHasegawa
authored
on 21 Feb
GitHub
committed
on 21 Feb
|
|
|
[refactor] プレイヤーのチームIDを追加し、ゲームシーンでの色設定をチームカラーに変更
rinto hasegawa
committed
on 21 Feb
|
|
|
Merge pull request #59 from rintoHasegawa/refactor/260221_rinto_title
...
rintoHasegawa
authored
on 21 Feb
GitHub
committed
on 21 Feb
|
|
|
[refactor] プレイヤーの移動処理を簡素化し、座標のクランプ処理を削除
rinto hasegawa
committed
on 21 Feb
|
|
|
[refactor] プレイヤー関連の型を整理し、RoomMemberに名称変更、コードの可読性を向上
rinto hasegawa
committed
on 21 Feb
|
|
|
[refactor] GameStateおよびRoomStatusを定数オブジェクトに変更し、コードの可読性を向上
rinto hasegawa
committed
on 21 Feb
|
|
|
[refactor] TitleSceneコンポーネントのonJoin引数をペイロード型に変更し、コードの可読性を向上
rinto hasegawa
committed
on 21 Feb
|
|
|
Merge pull request #58 from rintoHasegawa/refactor/260221_rinto_socket
...
rintoHasegawa
authored
on 21 Feb
GitHub
committed
on 21 Feb
|
|
|
[refactor] SocketClientおよびSocketManagerでSocketEventsを使用するように変更し、コードの可読性を向上
rinto hasegawa
committed
on 21 Feb
|
|
|
Merge pull request #57 from rintoHasegawa/refactor/260221_rinto_render
...
rintoHasegawa
authored
on 21 Feb
GitHub
committed
on 21 Feb
|
|
|
[refactor] GameSceneコンポーネントの移動処理を最適化し、ゲーム設定を更新
rinto hasegawa
committed
on 21 Feb
|
|
|
[refactor] GameSceneコンポーネントにゲーム設定を追加し、プレイヤーの位置更新処理を最適化
rinto hasegawa
committed
on 21 Feb
|
|
|
[refactor] GameSceneコンポーネントを新規作成し、ゲームロジックを整理
rinto hasegawa
committed
on 21 Feb
|
|
|
Merge pull request #56 from rintoHasegawa/refactor/260221_rinto_clean_reander_logic
...
rintoHasegawa
authored
on 21 Feb
GitHub
committed
on 21 Feb
|
|
|
[refactor] 不要なCSSファイルを削除
rinto hasegawa
committed
on 21 Feb
|
|
|
Merge pull request #55 from rintoHasegawa/refactor/260221_rinto_clean_reander_logic
...
rintoHasegawa
authored
on 21 Feb
GitHub
committed
on 21 Feb
|
|
|
[refactor] ゲームロジックのクリーンアップとPixiJSの統合を実施
rinto hasegawa
committed
on 21 Feb
|
|
|
Merge pull request #54 from rintoHasegawa/refactor/260221_rinto_refactor_config
...
rintoHasegawa
authored
on 21 Feb
GitHub
committed
on 21 Feb
|
|
|
[refactor] PLAYER_SPEEDをGAME_CONFIGから取得するように移動メソッドを修正
rinto hasegawa
committed
on 21 Feb
|
|
|
[refactor] GAME_CONFIGからTARGET_FPSを使用してゲームループの計算を統一
rinto hasegawa
committed
on 21 Feb
|
|
|
Merge pull request #53 from rintoHasegawa/refactor/260221_rinto_integreate_config
...
rintoHasegawa
authored
on 21 Feb
GitHub
committed
on 21 Feb
|
|
|
[refactor] GAME_CONFIGを使用してマップサイズを統一し、コードの可読性を向上
rinto hasegawa
committed
on 21 Feb
|
|
|
Merge pull request #52 from rintoHasegawa/refactor/260221_rinto_integreate_config
...
rintoHasegawa
authored
on 21 Feb
GitHub
committed
on 21 Feb
|
|
|
[refactor] 共有パッケージへのインポートパスを相対パスからエイリアスに変更
rinto hasegawa
committed
on 21 Feb
|
|
|
Merge pull request #51 from rintoHasegawa/chore/260221_rinto_update_package_version
...
rintoHasegawa
authored
on 21 Feb
GitHub
committed
on 21 Feb
|
|
|
|
|
| 2026-02-20 |
Merge pull request #50 from rintoHasegawa/feature/260220ryuki_lobby
...
ryuki022886-svg
authored
on 20 Feb
GitHub
committed
on 20 Feb
|
|
[feat] Implement lobby and room management features with socket events
[shimojiryuki]
committed
on 20 Feb
|
|
|
Merge pull request #49 from rintoHasegawa/fix/2602220ryuki_client
...
ryuki022886-svg
authored
on 20 Feb
GitHub
committed
on 20 Feb
|
|
|
[feat] ジョイスティックを引っ張り続けたときのかくつきを解消
[shimojiryuki]
committed
on 20 Feb
|
|
|
Merge pull request #48 from rintoHasegawa/clean/260220ryuki_client
...
ryuki022886-svg
authored
on 20 Feb
GitHub
committed
on 20 Feb
|
|
|
[feat] app.tsxのコード整理
[shimojiryuki]
committed
on 20 Feb
|
|
|
Merge pull request #47 from rintoHasegawa/chore/260220_rinto_update_docekrfile
...
rintoHasegawa
authored
on 20 Feb
GitHub
committed
on 20 Feb
|
|
|
Dockerfileのビルドプロセスを簡素化し、不要なステージと依存関係のコピーを削除
rinto hasegawa
committed
on 20 Feb
|
|
|
Merge pull request #45 from rintoHasegawa/chore/260220_rinto_update_docekrfile
...
rintoHasegawa
authored
on 20 Feb
GitHub
committed
on 20 Feb
|
|
|
[update] Dockerfileのビルドプロセスを簡素化し、不要な依存関係の削除を削除
rinto hasegawa
committed
on 20 Feb
|
|
|
Merge pull request #44 from rintoHasegawa/feature/260220ryuki_shared
...
ryuki022886-svg
authored
on 20 Feb
GitHub
committed
on 20 Feb
|
|
|
[feat]ルームとプレイヤーのインターフェース作成
[shimojiryuki]
committed
on 20 Feb
|
|
| 2026-02-14 |
Merge pull request #43 from rintoHasegawa/fix/260214ryuki_pnpm_lock
...
ryuki022886-svg
authored
on 14 Feb
GitHub
committed
on 14 Feb
|
|
[build] React 18とPixiJS v7への変更をロックファイルに反映
[shimojiryuki]
committed
on 14 Feb
|
|
|
Merge pull request #42 from rintoHasegawa/fix/260214ryuki_client
...
ryuki022886-svg
authored
on 14 Feb
GitHub
committed
on 14 Feb
|
|
|
[refactor] 操作ロジックはそのままに、描画エンジンをPixiJSへ変更
[shimojiryuki]
committed
on 14 Feb
|
|
|
Merge pull request #41 from rintoHasegawa/docs/260214_rinto_git_guide_update
...
rintoHasegawa
authored
on 14 Feb
GitHub
committed
on 14 Feb
|
|
|
[update] Git運用ルールの書式と例を修正
rinto hasegawa
committed
on 14 Feb
|
|
| 2026-02-13 |
Merge pull request #40 from rintoHasegawa/chore/260213_rinto_transit_file
...
rintoHasegawa
authored
on 13 Feb
GitHub
committed
on 13 Feb
|
|
[update] サーバー設定を移動し、Socket.ioサーバーの初期化を追加
rinto hasegawa
committed
on 13 Feb
|
|
|
Merge pull request #39 from rintoHasegawa/chore/260210_rinto_docker-env
...
rintoHasegawa
authored
on 13 Feb
GitHub
committed
on 13 Feb
|
|
|
Merge branch 'main' into chore/260210_rinto_docker-env
rintoHasegawa
authored
on 13 Feb
GitHub
committed
on 13 Feb
|
|
|
[update] Docker環境設定の更新とnode_modulesボリューム管理の改善
rinto hasegawa
committed
on 13 Feb
|
|
| 2026-02-12 |
[update] Dockerfileの環境設定を修正し、管理者用環境構築手順書を追加
rinto hasegawa
committed
on 12 Feb
|
|
Merge pull request #38 from rintoHasegawa/fix/260212ryuki_client
...
ryuki022886-svg
authored
on 12 Feb
GitHub
committed
on 12 Feb
|
|
|
[fix]] ジョイスティックを任意の場所で使えるように修正
[shimojiryuki]
committed
on 12 Feb
|
|
|
Merge pull request #37 from rintoHasegawa/fix/260212ryuki_client
...
ryuki022886-svg
authored
on 12 Feb
GitHub
committed
on 12 Feb
|
|
|
[fix] プレイヤーの描画最適化と操作レスポンスの向上
[shimojiryuki]
committed
on 12 Feb
|
|
|
Merge pull request #36 from rintoHasegawa/fix/260212ryuki_client
...
ryuki022886-svg
authored
on 12 Feb
GitHub
committed
on 12 Feb
|
|
|
Merge pull request #35 from rintoHasegawa/fix/260212ryuki_server
...
ryuki022886-svg
authored
on 12 Feb
GitHub
committed
on 12 Feb
|
|
|
[fix] カメラ追従機能の改善
[shimojiryuki]
committed
on 12 Feb
|
|
|
[fix] プレイヤーの移動ロジックと初期位置の修正
[shimojiryuki]
committed
on 12 Feb
|
|
| 2026-02-10 |
Merge pull request #34 from rintoHasegawa/fix/260210ryuki_server_network
...
ryuki022886-svg
authored
on 10 Feb
GitHub
committed
on 10 Feb
|
|
[fix] プレイヤーの位置情報の送信をゲームマネージャーの状態を使うように更新
[shimojiryuki]
committed
on 10 Feb
|
|
|
[fix] addPlayerメソッドでプレイヤーの位置を初期化し、movePlayerのロジックを更新して移動処理を改善
[shimojiryuki]
committed
on 10 Feb
|
|
|
[fix]ジョイスティックの移動処理を改善し、プレイヤーの位置を正しく表示するための変換を追加
[shimojiryuki]
committed
on 10 Feb
|
|
|
Merge pull request #33 from rintoHasegawa/fix/260210ryuki_client_app
...
ryuki022886-svg
authored
on 10 Feb
GitHub
committed
on 10 Feb
|
|
|
Merge pull request #32 from rintoHasegawa/fix/260210ryuki_server_src
...
ryuki022886-svg
authored
on 10 Feb
GitHub
committed
on 10 Feb
|
|
|
[fix]プレイヤーの位置をサーバーからの座標に基づいて更新し、中心に配置するためのマージンを追加
[shimojiryuki]
committed
on 10 Feb
|
|
|
[fix]プレイヤーの位置をランダムに初期化し、速度係数を適用するように移動ロジックを更新
[shimojiryuki]
committed
on 10 Feb
|
|
|
[add] Docker環境設定と開発用コンテナ構成を追加
rinto hasegawa
committed
on 10 Feb
|
|
|
Merge pull request #26 from rintoHasegawa/fix/260209ryuki
...
ryuki022886-svg
authored
on 10 Feb
GitHub
committed
on 10 Feb
|
|
|
Merge branch 'main' into fix/260209ryuki
ryuki022886-svg
authored
on 10 Feb
GitHub
committed
on 10 Feb
|
|
| 2026-02-09 |
Merge pull request #31 from rintoHasegawa/feature/260209ryuki_pnpm-lock
...
ryuki022886-svg
authored
on 9 Feb
GitHub
committed
on 9 Feb
|
|
Merge pull request #30 from rintoHasegawa/fix/260209ryuki_server_package.json
...
ryuki022886-svg
authored
on 9 Feb
GitHub
committed
on 9 Feb
|
|
|
Implement feature X to enhance user experience and fix bug Y in module Z
[shimojiryuki]
committed
on 9 Feb
|
|
|
[fix] update socket.io dependency and replace ws with socket.io types
[shimojiryuki]
committed
on 9 Feb
|
|
|
Merge pull request #29 from rintoHasegawa/feature/260209ryuki_packages_shared
...
ryuki022886-svg
authored
on 9 Feb
GitHub
committed
on 9 Feb
|
|
|
[add] export game configuration from shared package
[shimojiryuki]
committed
on 9 Feb
|
|
|
Merge pull request #28 from rintoHasegawa/fix/260209ryuki_client/src
...
ryuki022886-svg
authored
on 9 Feb
GitHub
committed
on 9 Feb
|
|
|
Merge pull request #27 from rintoHasegawa/fix/260209ryuki_index
...
ryuki022886-svg
authored
on 9 Feb
GitHub
committed
on 9 Feb
|
|
|
[update] 依存関係と設定を更新し、PreactからReactへ移行
[shimojiryuki]
committed
on 9 Feb
|
|
|
Merge pull request #25 from rintoHasegawa/docs/260209_move_files
...
rintoHasegawa
authored
on 9 Feb
GitHub
committed
on 9 Feb
|
|
|
[clean] docs/のフォルダ構成の整理 (Env, Guide, Plan, Specに分類)
rinto hasegawa
committed
on 9 Feb
|
|
|
[update] AppコンポーネントをReactを使う形にリファクタリング(作り直し)し、マルチプレイヤー操作用のジョイスティック機能を実装
[shimojiryuki]
committed
on 9 Feb
|
|
|
[add]Socket.ioを使ったサーバーのセットアップ(構築)と、GameManager(ゲーム管理機能)との連携(統合)を実装
[shimojiryuki]
committed
on 9 Feb
|
|
|
[add] SocketManagerクラスを新規作成し、Socket.ioによる接続管理機能を実装
[shimojiryuki]
committed
on 9 Feb
|
|
|
[add] GameManagerクラスを新規作成し、プレイヤー管理機能を実装
[shimojiryuki]
committed
on 9 Feb
|
|
|
[add] プロパティ(属性)とコンストラクタを持つ Player(プレイヤー)クラスを実装
[shimojiryuki]
committed
on 9 Feb
|
|
|
Merge pull request #24 from rintoHasegawa/chore/260209_rinto_update_setting
...
rintoHasegawa
authored
on 9 Feb
GitHub
committed
on 9 Feb
|
|
|
[update] 開発サーバーのホスト設定を追加し、スクリプトを修正
rinto hasegawa
committed
on 9 Feb
|
|
|
Merge pull request #23 from rintoHasegawa/docs/260209_rinto_update
...
rintoHasegawa
authored
on 9 Feb
GitHub
committed
on 9 Feb
|
|
|
[update] スマホ実機デバッグ手順を整理し、ngrokのインストール手順を追加
rinto hasegawa
committed
on 9 Feb
|
|
|
Merge pull request #22 from rintoHasegawa/fix/260209ryuki_apps/clientsrc
...
ryuki022886-svg
authored
on 9 Feb
GitHub
committed
on 9 Feb
|
|
|
[refactor] Playerクラスの簡素化とJoystickのインポートパスの更新
[shimojiryuki]
committed
on 9 Feb
|
|
| 2026-02-08 |
Merge pull request #21 from rintoHasegawa/fix/260208ryuki_Player.ts
...
ryuki022886-svg
authored
on 8 Feb
GitHub
committed
on 8 Feb
|
|
Merge pull request #20 from rintoHasegawa/docs/260208_rinto
...
rintoHasegawa
authored
on 8 Feb
GitHub
committed
on 8 Feb
|
|
|
[update] スマホ実機デバッグ手順を改善し、接続手順を明確化
rinto hasegawa
committed
on 8 Feb
|
|
|
[fix] Update import path for GAME_CONFIG in Player.ts
[shimojiryuki]
committed
on 8 Feb
|
|
|
Merge pull request #19 from rintoHasegawa/feature/260208ryuki_main.ts
...
ryuki022886-svg
authored
on 8 Feb
GitHub
committed
on 8 Feb
|
|
|
Merge pull request #18 from rintoHasegawa/feature/260208ryuki_Player
...
ryuki022886-svg
authored
on 8 Feb
GitHub
committed
on 8 Feb
|
|
|
Merge pull request #17 from rintoHasegawa/feature/260208ryuki_Joystick
...
ryuki022886-svg
authored
on 8 Feb
GitHub
committed
on 8 Feb
|
|
|
[add] Implement main application logic with joystick and player integration
[shimojiryuki]
committed
on 8 Feb
|
|
|
Merge pull request #16 from rintoHasegawa/docs/260208_rinto
...
rintoHasegawa
authored
on 8 Feb
GitHub
committed
on 8 Feb
|
|
|
[add] スマホ実機デバッグ手順を追加
rinto hasegawa
committed
on 8 Feb
|
|
|
[add] プレイヤークラスを実装し、移動メソッドを追加
[shimojiryuki]
committed
on 8 Feb
|
|
|
[add] ジョイスティッククラスを実装
[shimojiryuki]
committed
on 8 Feb
|
|
|
Merge pull request #15 from rintoHasegawa/feature/260208ryuki
...
ryuki022886-svg
authored
on 8 Feb
GitHub
committed
on 8 Feb
|
|
|
[add] ゲーム設定の構成を追加
[shimojiryuki]
committed
on 8 Feb
|
|
|
Merge pull request #14 from rintoHasegawa/docs/260208_add_move_test_plan
...
ryuki022886-svg
authored
on 8 Feb
GitHub
committed
on 8 Feb
|
|
|
[add] 移動テスト実装計画ドキュメントを追加
rinto hasegawa
committed
on 8 Feb
|
|
|
Merge pull request #13 from rintoHasegawa/docs/260208_update_directory_structure
...
rintoHasegawa
authored
on 8 Feb
GitHub
committed
on 8 Feb
|
|
|
[update] ディレクトリ構造を整理し、フロントエンドとバックエンドの構成を明確化
rinto hasegawa
committed
on 8 Feb
|
|
|
Merge pull request #12 from rintoHasegawa/docs/260208_add_typescript_overview
...
rintoHasegawa
authored
on 8 Feb
GitHub
committed
on 8 Feb
|
|
|
[add] TypeScript概要ドキュメントを追加
rinto hasegawa
committed
on 8 Feb
|
|
|
Merge pull request #11 from rintoHasegawa/chore/260208_project_init
...
rintoHasegawa
authored
on 8 Feb
GitHub
committed
on 8 Feb
|
|
|
[add] モノレポ環境の初期構築(pnpm, Vite, TypeScript)
rinto hasegawa
committed
on 8 Feb
|
|
|
Merge pull request #10 from rintoHasegawa/docs/260208_update_env_guide
...
rintoHasegawa
authored
on 8 Feb
GitHub
committed
on 8 Feb
|
|
|
[update] Git除外設定を修正し、packages/ディレクトリを除外対象から外す
rinto hasegawa
committed
on 8 Feb
|
|
|
Merge pull request #9 from rintoHasegawa/docs/260208_update_env_guide
...
rintoHasegawa
authored
on 8 Feb
GitHub
committed
on 8 Feb
|
|
|
[update] 環境構築ガイドにGit除外設定手順を追加し、初回コミット手順を明確化
rinto hasegawa
committed
on 8 Feb
|
|
|
[update] 環境構築ガイドにエントリーポイント作成手順とTypeScript設定ファイルの作成手順を追加し、構成確認セクションを更新
rinto hasegawa
committed
on 8 Feb
|
|
|
Merge pull request #8 from rintoHasegawa/docs/260208_update_env_guide
...
rintoHasegawa
authored
on 8 Feb
GitHub
committed
on 8 Feb
|
|
|
[update] 環境構築ガイドにエントリーポイント作成手順とサーバー動作確認手順を追加
rinto hasegawa
committed
on 8 Feb
|
|
|
[update] Linux向けインストール手順の追記,通信仕様をProtobufからCustom Binaryへ変更,コマンド実行後の選択肢の答え方の追加
rinto hasegawa
committed
on 8 Feb
|
|
| 2026-02-07 |
Merge pull request #7 from rintoHasegawa/docs/260207_remove_citation_tags
...
rintoHasegawa
authored
on 7 Feb
GitHub
committed
on 7 Feb
|
|
[update] 環境構築手順書から引用タグを削除
rinto hasegawa
committed
on 7 Feb
|
|
|
Merge pull request #6 from rintoHasegawa/docs/260207_add_env_guide
...
rintoHasegawa
authored
on 7 Feb
GitHub
committed
on 7 Feb
|
|
|
[add] 環境構築手順書を追加
rinto hasegawa
committed
on 7 Feb
|
|
|
Merge pull request #5 from rintoHasegawa/docs/260207_add_env_definition
...
rintoHasegawa
authored
on 7 Feb
GitHub
committed
on 7 Feb
|
|
|
[add] 環境構築・技術スタック定義書を追加
rinto hasegawa
committed
on 7 Feb
|
|
|
Merge pull request #4 from rintoHasegawa/docs/260207_add_movement_spec
...
rintoHasegawa
authored
on 7 Feb
GitHub
committed
on 7 Feb
|
|
|
[add] 移動テストの仕様書を追加
rinto hasegawa
committed
on 7 Feb
|
|
|
Merge pull request #3 from rintoHasegawa/docs/260207_git_rule_update
...
rintoHasegawa
authored
on 7 Feb
GitHub
committed
on 7 Feb
|
|
|
[update] 開発フローの手順にGitHub上の操作を追加
rinto hasegawa
committed
on 7 Feb
|
|
|
Merge pull request #2 from rintoHasegawa/docs/260207_add_git_rules
...
rintoHasegawa
authored
on 7 Feb
GitHub
committed
on 7 Feb
|
|
|
[add] Git運用ルールガイドを追加
rinto hasegawa
committed
on 7 Feb
|
|
|
[Add] ドキュメント作成ガイドと命名規則を追加
rinto hasegawa
committed
on 7 Feb
|
|
| 2026-02-06 |
first commit
[shimojiryuki]
committed
on 6 Feb
|