[refactor] ゲームおよびルームの切断処理をハンドラに分離し、SocketManagerでの呼び出しを整理
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@rinto hasegawa rinto hasegawa authored on 22 Feb
Showing 5 changed files
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apps/server/src/handlers/GameHandler.ts
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apps/server/src/handlers/RoomHandler.ts
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apps/server/src/network/SocketManager.ts
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docs/01_Env/ENV_01_環境構築・技術スタック.txt
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packages/shared/src/index.ts