History for PixelPaintWar / apps / server / src / network / adapters / gamePayloadSanitizers.ts
2026-03-15
@rinto hasegawa
[update] ハリケーン状態の同期処理を最適化し、重複送信を防止
rinto hasegawa committed on 15 Mar
@rinto hasegawa
[update] ネットワーク同期設定を統一し、プレイヤー移動送信の量子化処理を改善
rinto hasegawa committed on 15 Mar
2026-02-26
@rinto hasegawa
refactor: update player data handling and introduce payload sanitization
rinto hasegawa committed on 26 Feb