Merge pull request #239 from rintoHasegawa/refactor/260301_rinto_player_communicate
[refactor] プレイヤー同期処理を改善し、自己更新を除外。関連する出力ポートのメソッド名を変更
commit 9ed89bca298dc319c9a27fbdab7c7d87b0f65d45
2 parents e6b0f08 + d4cd3bb
@rintoHasegawa rintoHasegawa authored on 2 Mar
GitHub committed on 2 Mar
Showing 5 changed files
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apps/client/src/scenes/game/application/network/handlers/PlayerSyncHandler.ts
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apps/server/src/application/coordinators/startGameCoordinator.ts
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apps/server/src/domains/game/application/ports/gameUseCasePorts.ts
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apps/server/src/domains/game/application/useCases/startGameUseCase.ts
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apps/server/src/network/handlers/game/createGameOutputAdapter.ts