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Merge pull request #239 from rintoHasegawa/refactor/260301_rinto_player_communicate
[refactor] プレイヤー同期処理を改善し、自己更新を除外。関連する出力ポートのメソッド名を変更 |
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| apps/client/src/scenes/game/application/network/handlers/PlayerSyncHandler.ts |
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| apps/server/src/application/coordinators/startGameCoordinator.ts |
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| apps/server/src/domains/game/application/ports/gameUseCasePorts.ts |
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| apps/server/src/domains/game/application/useCases/startGameUseCase.ts |
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| apps/server/src/network/handlers/game/createGameOutputAdapter.ts |
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