[refactor] プレイヤー同期処理を改善し、自己更新を除外。関連する出力ポートのメソッド名を変更
1 parent e6b0f08 commit d4cd3bbddc355799595c8f9e0fbd37e77afb186b
@rinto hasegawa rinto hasegawa authored on 2 Mar
Showing 5 changed files
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apps/client/src/scenes/game/application/network/handlers/PlayerSyncHandler.ts
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apps/server/src/application/coordinators/startGameCoordinator.ts
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apps/server/src/domains/game/application/ports/gameUseCasePorts.ts
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apps/server/src/domains/game/application/useCases/startGameUseCase.ts
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apps/server/src/network/handlers/game/createGameOutputAdapter.ts