Merge pull request #207 from rintoHasegawa/refactor/260227_rinto_client
refactor: PlayerRepositoryを使用してGameLoopとGameNetworkSyncの依存関係を整理し、コードの…
commit 6ae31ece55c53ac8633a2294a6578df067b08e8f
2 parents 2f01df7 + 153eef1
@rintoHasegawa rintoHasegawa authored on 27 Feb
GitHub committed on 27 Feb
Showing 11 changed files
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apps/client/src/scenes/game/application/GameLoop.ts
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apps/client/src/scenes/game/application/GameNetworkSync.ts
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apps/client/src/scenes/game/application/loopSteps/LoopStep.ts
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apps/client/src/scenes/game/application/loopSteps/SimulationStep.ts
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apps/client/src/scenes/game/application/network/handlers/GameNetworkStateApplier.ts
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apps/client/src/scenes/game/application/network/handlers/PlayerSyncHandler.ts
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apps/client/src/scenes/game/application/orchestrators/GameSceneOrchestrator.ts
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apps/client/src/scenes/game/application/runtime/GameSceneRuntime.ts
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apps/client/src/scenes/game/application/runtime/GameSceneRuntimeWiring.ts
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apps/client/src/scenes/game/input/GameInputOverlay.styles.ts 0 → 100644
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apps/client/src/scenes/game/input/GameInputOverlay.tsx