refactor: PlayerRepositoryを使用してGameLoopとGameNetworkSyncの依存関係を整理し、コードの可読性を向上
新規: GameInputOverlayのスタイルを追加
1 parent 2f01df7 commit 153eef1eda1c433e0441e5162a379e2b082bbe4d
@rinto hasegawa rinto hasegawa authored on 27 Feb
Showing 11 changed files
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apps/client/src/scenes/game/application/GameLoop.ts
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apps/client/src/scenes/game/application/GameNetworkSync.ts
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apps/client/src/scenes/game/application/loopSteps/LoopStep.ts
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apps/client/src/scenes/game/application/loopSteps/SimulationStep.ts
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apps/client/src/scenes/game/application/network/handlers/GameNetworkStateApplier.ts
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apps/client/src/scenes/game/application/network/handlers/PlayerSyncHandler.ts
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apps/client/src/scenes/game/application/orchestrators/GameSceneOrchestrator.ts
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apps/client/src/scenes/game/application/runtime/GameSceneRuntime.ts
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apps/client/src/scenes/game/application/runtime/GameSceneRuntimeWiring.ts
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apps/client/src/scenes/game/input/GameInputOverlay.styles.ts 0 → 100644
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apps/client/src/scenes/game/input/GameInputOverlay.tsx