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PixelPaintWar / apps / server / src / domains / game / handlers / onMove.ts
import { GameManager } from "@server/domains/game/GameManager";
import type { playerTypes } from "@repo/shared";

export const onMove = (
  gameManager: GameManager,
  playerId: string,
  data: playerTypes.MovePayload
) => {
  gameManager.movePlayer(playerId, data.x, data.y);
};