diff --git a/Assets/6. Gradient/Materials/VolumeRendering4.mat b/Assets/6. Gradient/Materials/VolumeRendering4.mat index 046f0cd..9b24bdf 100644 --- a/Assets/6. Gradient/Materials/VolumeRendering4.mat +++ b/Assets/6. Gradient/Materials/VolumeRendering4.mat @@ -24,26 +24,26 @@ m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Volume: - m_Texture: {fileID: 4849145913767034428, guid: 69296e7051b1ebd42a278de0d58858fc, + m_Texture: {fileID: 4849145913767034428, guid: f2573a9deb19ec947aa0c8521b2ff5bf, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: - _AlphaIntensity: 0.05 - - _Ambient: 0.226 + - _Ambient: 0 - _BlendDst: 10 - - _BlendSrc: 5 + - _BlendSrc: 9 - _ColorEnhance: 2.83 - _ColorIntensity: 3 - _Diffuse: 3.63 - - _Intensity: 1 - - _Iteration: 200 + - _Intensity: 0.3 + - _Iteration: 500 - _MaxX: 1 - - _MaxY: 0.886 + - _MaxY: 0.768 - _MaxZ: 1 - _MinX: 0 - _MinY: 0 - _MinZ: 0 - _RAY: 1 - - _Shadow: 2.46 + - _Shadow: 0.71 m_Colors: [] diff --git a/Assets/6. Gradient/Scenes/Gradient.unity b/Assets/6. Gradient/Scenes/Gradient.unity index 65295da..e82e60d 100644 --- a/Assets/6. Gradient/Scenes/Gradient.unity +++ b/Assets/6. Gradient/Scenes/Gradient.unity @@ -206,13 +206,13 @@ m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 73477751} - m_LocalRotation: {x: 0.44802612, y: 0.5596352, z: -0.4529206, w: -0.5300414} - m_LocalPosition: {x: 0.11, y: 3.59, z: -0.02} + m_LocalRotation: {x: -0.25480404, y: -0.6607016, z: 0.11230456, w: -0.6970912} + m_LocalPosition: {x: -4.17, y: 1.43, z: -0.02} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: -358.166, y: -811.596, z: 2599.142} + m_LocalEulerAnglesHint: {x: -329.759, y: -1349.807, z: 4692.034} --- !u!1 &1873212973 GameObject: m_ObjectHideFlags: 0 @@ -321,33 +321,33 @@ m_EditorClassIdentifier: gradient: serializedVersion: 2 - key0: {r: 0.745283, g: 0.745283, b: 0.745283, a: 0} - key1: {r: 0.745283, g: 0.745283, b: 0.745283, a: 1} - key2: {r: 0.745283, g: 0.745283, b: 0.745283, a: 0.5882353} - key3: {r: 0.3897059, g: 1, b: 0.49492905, a: 1} - key4: {r: 1, g: 1, b: 1, a: 1} + key0: {r: 0, g: 0, b: 0, a: 0} + key1: {r: 0.10123711, g: 0.18569952, b: 0.23584908, a: 1} + key2: {r: 0.5566038, g: 0.1891897, b: 0.04463333, a: 0} + key3: {r: 0.86274517, g: 0.73333335, b: 1, a: 0.6901961} + key4: {r: 0.86274517, g: 0.73333335, b: 1, a: 0} key5: {r: 0, g: 0, b: 0, a: 1} - key6: {r: 0, g: 0, b: 0, a: 1} + key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 1} - ctime0: 2900 - ctime1: 15227 - ctime2: 55127 - ctime3: 31997 - ctime4: 64957 + ctime0: 0 + ctime1: 36114 + ctime2: 44341 + ctime3: 50650 + ctime4: 65535 ctime5: 0 ctime6: 0 ctime7: 0 - atime0: 1946 - atime1: 2533 - atime2: 11951 - atime3: 33731 - atime4: 24094 + atime0: 33709 + atime1: 36149 + atime2: 40227 + atime3: 43260 + atime4: 52916 atime5: 65535 - atime6: 65535 + atime6: 60655 atime7: 65535 m_Mode: 0 - m_NumColorKeys: 2 - m_NumAlphaKeys: 2 + m_NumColorKeys: 5 + m_NumAlphaKeys: 6 updateTextureInEveryFrame: 1 --- !u!1 &2108303124 GameObject: