class Question{
constructor(){
this.question = 0;
this.answer = 0;
this.choiceA = 0;
this.choiceB = 0;
this.choiceC = 0;
this.choiceD = 0;
}
join(question, answer, choiceA, choiceB, choiceC, choiceD){
this.question = question;
this.answer = answer;
this.choiceA = choiceA;
this.choiceB = choiceB;
this.choiceC = choiceC;
this.choiceD = choiceD;
}
getQustion(){
return this.question;
}
getAnswer(){
return this.answer;
}
getChoice(idx){
return this.choices[idx];
}
}
class Player{
constructor(){
this.points = [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1];
this.choice = 0;
}
calcScore(){
var score = 0;
for(var i = 0; i < MAX_ROUND; i ++){
if(this.points[i] == CORRECT){
score ++;
}
}
return score;
}
}
function setup(){
canvasSize(960, 1200);
lineW(3);
//loadImg(0, "image/bg.png");
timer = 0;
setQuestion(round);
}
function mainloop(){
if(timer < 900){
timer ++;
}
fill("silver");
setAlp(50);
fRect(50, 50, 855, 100, "black");
fText("Q.", 110, 100, 50, "white");
fRect(45, 295, 865, 560, "white");
fRect(50, 300, 400, 250, "black");
fRect(500, 300, 400, 250, "black");
fRect(50, 600, 400, 250, "black");
fRect(500, 600, 400, 250, "black");
sRect(45, 880, 865, 40, "black");
fRect(45, 880, (timer/900)*865, 40, "red");
setAlp(100);
fText("A.", 100, 425, 50, "white");
fText("B.", 550, 425, 50, "white");
fText("C.", 100, 725, 50, "white");
fText("D.", 550, 725, 50, "white");
fText(question[round].question, 480, 100, 30, "white");
fText(question[round].choiceA, 275, 425, 30, "white");
fText(question[round].choiceB, 725, 425, 30, "white");
fText(question[round].choiceC, 275, 725, 30, "white");
fText(question[round].choiceD, 725, 725, 30, "white");
fText(int(timer/30), 900, 1100, 50, "red");
setAlp(50);
fText((round+1) + "回戦", 100, 1000, 50, "red");
for(var i = 0; i < MAX_ROUND; i ++){
if(player.points[i] == CORRECT){
fText("O", 480 + 50*i, 1000, 50, "red");
}
else if(player.points[i] == WRONG) {
fText("X", 480 + 50*i, 1000, 50, "blue");
}
else{
fText("*", 480 + 50*i, 1000, 50, "black");
}
}
if(round >= MAX_ROUND){
fText("あなたのスコアは" + player.calcScore() + "点です", 480, 600, 80, "gold");
}
if(tapC == 1){
tapC ++;
if(round < MAX_ROUND){
if(50 <= tapX && tapX <= 450 && 300 <= tapY && tapY <= 550){
player.choice = A;
checkAnswer();
}
else if(500 <= tapX && tapX <= 900 && 300 <= tapY && tapY <= 550){
player.choice = B;
checkAnswer();
}
else if(50 <= tapX && tapX <= 450 && 600 <= tapY && tapY <= 850){
player.choice = C;
checkAnswer();
}
else if(500 <= tapX && tapX <= 900 && 600 <= tapY && tapY <= 850){
player.choice = D;
checkAnswer();
}
}
}
}
function setQuestion(round){
question[round].join(questions[round], answer[round], choices[round][A], choices[round][B], choices[round][C], choices[round][D]);
}
function checkAnswer(){
if(player.choice == question[round].answer){
player.points[round] = CORRECT;
}
else{
player.points[round] = WRONG;
}
timer = 0;
round ++;
if(round < MAX_ROUND){
setQuestion(round);
}
}
var round = 0;
var MAX_ROUND = 10;
var timer = 0;
var select = 0;
var A = 0;
var B = 1;
var C = 2;
var D = 3;
var CORRECT = 1;
var WRONG = 0;
var question = new Array(MAX_ROUND);
for(var i = 0; i < MAX_ROUND+1; i ++){
question[i] = new Question();
}
var player = new Player();
var questions = ["「にっこり」の対義語は?",
"もっとも年齢が高いのは?",
"中国語で「勉強」意味は?",
"焼き肉の「テッポウ」はどこの部位?",
"アフリカ大陸でもっとも面積が大きい国は?",
"実在する生き物は?",
"カスタネットの名前の由来となったものは?",
"名前が人物に由来しているのは?",
"ジンベイザメは英語で何シャーク?",
"心臓がない生き物は?"];
var answer = [C, A, B, B, C, C, C, C, B, B];
var choices = [["がっくり", "げっそり", "むっつり", "しっとり"],
["ドナルド・トランプ", "ボリス・ジョンソン", "ウラジーミル・プーチン", "アンゲラ・メルケル"],
["喧嘩っ早い", "無理やり", "細かい", "意地悪な"],
["食道", "直腸", "こめかみ", "胃袋"],
["エチオピア", "リビア", "アルジェリア", "ケニア"],
["キリンコウモリ", "ライオンコウモリ", "ウサギコウモリ", "オオカミコウモリ"],
["ハサミの刃", "貝の殻", "栗の実", "両手"],
["そら豆", "えんどう豆", "いんげん豆", "ひよこ豆"],
["エレファント", "ホエール", "ダイナソー", "メガ"],
["カニ", "ナマコ", "タコ", "ホタテ"]];