using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using TIS.Imaging;
using OpenCvSharp;
using OpenCvSharp.Extensions;
using System.Diagnostics;
using System.Drawing;
using System.Threading;
using System.IO;
namespace TIASshot {
internal class IScam : CameraBase {
ICImagingControl _ic;
VCDRangeProperty _brightness;
VCDRangeProperty _gain;
VCDRangeProperty _exposure;
VCDRangeProperty _gamma;
VCDRangeProperty _whiteBalanceBlue;
VCDRangeProperty _whiteBalanceGreen;
VCDRangeProperty _whiteBalanceRed;
FrameQueueSink _queueSink;
FrameSnapSink _snapSink;
/// <summary>
/// IScamコンストラクタ
/// </summary>
/// <param name="form"></param>
/// <param name="ic"></param>
public IScam(Form1 form, ICImagingControl ic, string deviceName) : base(form) {
_ic = ic;
DeviceName = deviceName;
}
/// <summary>
/// IScam接続
/// </summary>
/// <returns></returns>
public override bool Connect() {
if (!BootCheck()) return false;
var configFile = $"{DeviceName}.xml";
if (!File.Exists(configFile)) {
ErrorMsg = $"{configFile}が見つかりません";
return false;
}
_ic.LoadDeviceStateFromFile(configFile, true);
if (!_ic.DeviceValid) {
ErrorMsg = $"設定ファイル{configFile}の読み込みに失敗しました";
return false;
}
//if (!_ic.LoadShowSaveDeviceState(configFile)) {
// return false;
//}
_queueSink = new FrameQueueSink(Retrieve, MediaSubtypes.RGB24, 5);
_snapSink = new FrameSnapSink(MediaSubtypes.RGB24);
_ic.Sink = _queueSink;
DeviceName = _ic.DeviceCurrent.Name;
SerialNumber = _ic.DeviceCurrent.GetSerialNumber();
_brightness = _ic.VCDPropertyItems.Find<VCDRangeProperty>(VCDGUIDs.VCDID_Brightness, VCDGUIDs.VCDElement_Value);
_gain = _ic.VCDPropertyItems.Find<VCDRangeProperty>(VCDGUIDs.VCDID_Gain, VCDGUIDs.VCDElement_Value);
_exposure = _ic.VCDPropertyItems.Find<VCDRangeProperty>(VCDGUIDs.VCDID_Exposure, VCDGUIDs.VCDElement_Value);
_gamma = _ic.VCDPropertyItems.Find<VCDRangeProperty>(VCDGUIDs.VCDID_Gamma, VCDGUIDs.VCDElement_Value);
_whiteBalanceBlue = _ic.VCDPropertyItems.Find<VCDRangeProperty>(VCDGUIDs.VCDID_WhiteBalance, VCDGUIDs.VCDElement_WhiteBalanceBlue);
_whiteBalanceGreen = _ic.VCDPropertyItems.Find<VCDRangeProperty>(VCDGUIDs.VCDID_WhiteBalance, VCDGUIDs.VCDElement_WhiteBalanceGreen);
_whiteBalanceRed = _ic.VCDPropertyItems.Find<VCDRangeProperty>(VCDGUIDs.VCDID_WhiteBalance, VCDGUIDs.VCDElement_WhiteBalanceRed);
Debug.WriteLine($"Exposure range: {_exposure.RangeMin} to {_exposure.RangeMax} value={_exposure.Value}" );
Debug.WriteLine($"Gain range: {_gain.RangeMin} to {_gain.RangeMax} value={_gain.Value}");
Debug.WriteLine($"Brightness range: {_brightness.RangeMin} to {_brightness.RangeMax} value={_brightness.Value}");
Debug.WriteLine($"Gamma range: {_gamma.RangeMin} to {_gamma.RangeMax} value={_gamma.Value}");
Debug.WriteLine($"White Balance Blue range: {_whiteBalanceBlue.RangeMin} to {_whiteBalanceBlue.RangeMax} value={_whiteBalanceBlue.Value}");
Debug.WriteLine($"White Balance Green range: {_whiteBalanceGreen.RangeMin} to {_whiteBalanceGreen.RangeMax} value={_whiteBalanceGreen.Value}");
Debug.WriteLine($"White Balance Red range: {_whiteBalanceRed.RangeMin} to {_whiteBalanceRed.RangeMax} value={_whiteBalanceRed.Value}");
_ic.LiveStart();
return true;
}
/// <summary>
/// IScam切断
/// </summary>
public override void Disconnect() {
_ic.LiveStop();
}
/// <summary>
/// フレーム取得処理
/// </summary>
/// <param name="buffer"></param>
/// <returns></returns>
private FrameQueuedResult Retrieve(IFrameQueueBuffer buffer) {
var frameType = buffer.FrameType;
using (Mat img = Mat.FromPixelData(frameType.Height, frameType.Width, MatType.CV_8UC3, buffer.GetIntPtr())) {
using (Mat imgt = img.T()) {
_bmps[_bmpIndex] = imgt.ToBitmap();
if (_calibrating > 0) {
var whitePatch = Cv2.Mean(imgt, _chartMasks[12]);
Debug.WriteLine($"White patch R {whitePatch.Val2:.00} G {whitePatch.Val1:.00} B {whitePatch.Val0:.00}");
if (_calibrating % Config.GetInt("Calib/UpdateInterval") == 0) {
_whiteBalanceBlue.Value = (int)(0.5 + _whiteBalanceBlue.Value * GetRatio((float)whitePatch.Val0, Config.GetFloat("Calib/Reference/B")));
_whiteBalanceGreen.Value = (int)(0.5 + _whiteBalanceGreen.Value * GetRatio((float)whitePatch.Val1, Config.GetFloat("Calib/Reference/G")));
_whiteBalanceRed.Value = (int)(0.5 + _whiteBalanceRed.Value * GetRatio((float)whitePatch.Val2, Config.GetFloat("Calib/Reference/R")));
}
_calibrating--;
if (_calibrating == 0) {
Debug.WriteLine($"White Balance Blue range: {_whiteBalanceBlue.RangeMin} to {_whiteBalanceBlue.RangeMax} value={_whiteBalanceBlue.Value}");
Debug.WriteLine($"White Balance Green range: {_whiteBalanceGreen.RangeMin} to {_whiteBalanceGreen.RangeMax} value={_whiteBalanceGreen.Value}");
Debug.WriteLine($"White Balance Red range: {_whiteBalanceRed.RangeMin} to {_whiteBalanceRed.RangeMax} value={_whiteBalanceRed.Value}");
CalcTcc(imgt);
}
}
if (!_calibrated && _calibrating == 0) {
DetectChart(imgt);
}
}
}
_form.ShowImage(_bmps[_bmpIndex]);
_bmpIndex = (_bmpIndex + 1) % 2;
if (_bmps[_bmpIndex] != null) _bmps[_bmpIndex].Dispose();
return FrameQueuedResult.ReQueue;
}
/// <summary>
/// 撮影
/// </summary>
/// <param name="numImages"></param>
/// <param name="interval"></param>
protected override void Shot(int numImages = 1, int interval = 0) {
_ic.LiveStop();
_ic.Sink = _snapSink;
_ic.LiveStart();
var snapSink = _ic.Sink as FrameSnapSink;
_shots.Clear();
snapSink.SnapSingle(TimeSpan.FromSeconds(5)); // 最初のフレームを捨てる
var thread = new Thread(() => SaveThread(numImages));
thread.Start();
var filename = Config.GetString("File/ShotTime");
using (var csv = new StreamWriter(Path.Combine(_saveFolder, filename))) {
csv.WriteLine("Shot,Time(ms)");
var watch = Stopwatch.StartNew();
for (int i = 0; i < numImages; i++) {
var shotTime = watch.ElapsedMilliseconds;
csv.WriteLine($"{i+1},{shotTime}");
_form.ShowMessage($"撮影 {i + 1} / {numImages} 枚目");
var buffer = snapSink.SnapSingle(TimeSpan.FromSeconds(5));
using (Mat img = Mat.FromPixelData(buffer.FrameType.Height, buffer.FrameType.Width, MatType.CV_8UC3, buffer.GetIntPtr())) {
_shots.Add(img.T());
}
while (watch.ElapsedMilliseconds < interval * (i+1) && i < numImages - 1) {
Thread.Sleep(1);
}
}
}
_ic.LiveStop();
_ic.Sink = _queueSink;
_ic.LiveStart();
}
}
}