[add] 混合 BSDF (blendbsdf + roughconductor) スキーマと Step 8-14 候補 β A1 感度分析 — 3×3 グリッドで実機方向に作用しないと確定,TECH_10 優先順位を A8/A9/B1 に繰り上げ
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@rintoHasegawa rintoHasegawa authored on 2 Jun
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CLAUDE.md
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configs/scene_baseline_blend.yaml 0 → 100644
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docs/04_SPEC/SPEC_02_シーン定義仕様.md
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docs/05_TECH/TECH_10_残差主因候補の網羅整理.md
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docs/06_TEST/TEST_01_キャリブレーション検証履歴.md
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docs/06_TEST/TEST_02_シミュレーション実行記録.md
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scripts/build_blend_bsdf_panel.py 0 → 100644
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scripts/sweep_blend_bsdf.py 0 → 100644
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src/sm_tias_lightsim/scene/materials.py
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src/sm_tias_lightsim/scene/schema.py
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tests/scene/test_materials_blend_bsdf.py 0 → 100644
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tests/scene/test_schema_blend_bsdf.py 0 → 100644
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tests/scripts/__init__.py 0 → 100644
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tests/scripts/test_sweep_blend_bsdf.py 0 → 100644