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[add] PING/PONGによる時刻同期機能を実装し、関連クラスを追加・リファクタリング
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| apps/client/src/config/index.ts |
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| apps/client/src/network/SocketManager.ts |
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| apps/client/src/network/handlers/GameHandler.ts |
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| apps/client/src/network/handlers/GameSyncHandler.ts 0 → 100644 |
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| apps/client/src/scenes/game/GameManager.ts |
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| apps/client/src/scenes/game/application/GameTimer.ts |
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| apps/client/src/scenes/game/application/network/GameActionSender.ts |
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| apps/client/src/scenes/game/application/network/NetworkSubscriptions.ts |
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| apps/client/src/scenes/game/application/network/handlers/ClockSyncEventApplier.ts 0 → 100644 |
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| apps/client/src/scenes/game/application/network/handlers/GameNetworkStateApplier.ts |
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| apps/client/src/scenes/game/application/time/ClockSyncLoop.ts 0 → 100644 |
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| apps/client/src/scenes/game/application/time/ClockSyncService.ts |
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| apps/client/src/scenes/game/application/time/OffsetSmoother.ts 0 → 100644 |
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| apps/client/src/scenes/game/application/time/PongSampleEstimator.ts 0 → 100644 |
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| apps/client/src/scenes/game/application/time/SyncIntervalPolicy.ts 0 → 100644 |
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