Merge pull request #155 from rintoHasegawa/featrue/260225_rinto_bomb
[feat] 爆弾設置ACKの処理を追加し、ゲームイベントの同期を強化
commit f51be10f8448070a28efef2c1b380a71cb91837b
2 parents 0c89360 + 3287488
@rintoHasegawa rintoHasegawa authored on 26 Feb
GitHub committed on 26 Feb
Showing 20 changed files
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apps/client/src/network/handlers/GameHandler.ts
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apps/client/src/scenes/game/GameManager.ts
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apps/client/src/scenes/game/application/GameNetworkSync.ts
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apps/client/src/scenes/game/entities/bomb/BombManager.ts
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apps/server/src/domains/game/application/ports/gameUseCasePorts.ts
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apps/server/src/domains/game/application/services/GameRoomSession.ts
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apps/server/src/domains/game/application/useCases/placeBombUseCase.ts
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apps/server/src/domains/game/application/useCases/startGameUseCase.ts
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apps/server/src/domains/game/entities/bomb/BombStateStore.ts
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apps/server/src/domains/game/entities/bomb/bombIdentity.ts
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apps/server/src/domains/game/entities/bomb/bombPlacement.ts
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apps/server/src/network/adapters/socketEmitters.ts
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apps/server/src/network/handlers/CommonHandler.ts
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apps/server/src/network/handlers/game/createGameOutputAdapter.ts
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packages/shared/src/index.ts
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packages/shared/src/protocol/eventPayloads.ts
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packages/shared/src/protocol/events.ts
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packages/shared/src/protocol/maps/gameEventPayloadMap.ts
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packages/shared/src/protocol/payloads/gamePayloads.ts
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packages/shared/src/protocol/socketEvents.ts