[refactor] プレイヤー関連のソケット操作を配列で処理するように変更し、イベント名を統一
1 parent babbea9 commit e4c58b8e48fbc29ff1f5a35e2aa3be82398037af
@rinto hasegawa rinto hasegawa authored on 25 Feb
Showing 7 changed files
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apps/client/src/network/handlers/GameHandler.ts
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apps/client/src/scenes/game/application/GameNetworkSync.ts
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apps/server/src/application/coordinators/startGameCoordinator.ts
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apps/server/src/domains/game/application/ports/gameUseCasePorts.ts
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apps/server/src/domains/game/application/useCases/startGameUseCase.ts
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apps/server/src/network/handlers/game/createGameOutputAdapter.ts
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packages/shared/src/protocol/events.ts