[refactor] 爆弾関連のロジックを整理し、Bot被弾処理をサーバー側で管理するように変更
1 parent 6892339 commit e405735396e1a20fb0b5dcdedcaf34272c7c519f
@rinto hasegawa rinto hasegawa authored on 2 Mar
Showing 11 changed files
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apps/client/src/scenes/game/application/BombHitContextProvider.ts
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apps/client/src/scenes/game/application/BombHitOrchestrator.ts
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apps/server/src/domains/game/GameManager.ts
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apps/server/src/domains/game/application/ports/gameUseCasePorts.ts
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apps/server/src/domains/game/application/services/GameRoomSession.ts
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apps/server/src/domains/game/application/services/GameSessionLifecycleService.ts
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apps/server/src/domains/game/application/useCases/placeBombUseCase.ts
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apps/server/src/domains/game/application/useCases/startGameUseCase.ts
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apps/server/src/domains/game/entities/bomb/ActiveBombRegistry.ts 0 → 100644
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apps/server/src/domains/game/entities/bomb/BombStateStore.ts
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apps/server/src/domains/game/loop/GameLoop.ts