[refactor] ルーム管理とゲームランタイムの処理を整理し、接続ハンドラにランタイム管理を統合
1 parent 54838b8 commit db42fa9b809d5d373e5660151bf4779e65b309ed
@rinto hasegawa rinto hasegawa authored on 26 Feb
Showing 12 changed files
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apps/server/src/application/coordinators/disconnectCoordinator.ts
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apps/server/src/application/coordinators/readyForGameCoordinator.ts
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apps/server/src/application/coordinators/startGameCoordinator.ts
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apps/server/src/domains/room/RoomManager.ts
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apps/server/src/domains/room/application/ports/roomUseCasePorts.ts
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apps/server/src/domains/room/application/services/RoomGameRuntimeRegistry.ts 0 → 100644
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apps/server/src/network/SocketManager.ts
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apps/server/src/network/bootstrap/boot.ts
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apps/server/src/network/handlers/game/registerGameHandlers.ts
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apps/server/src/network/handlers/registerConnectionHandlers.ts
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apps/server/src/network/handlers/room/registerRoomHandlers.ts
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apps/server/src/network/types/connectionPorts.ts