[refactor] プレイヤー管理とルーム操作のロジックを改善し、ゲームイベントの処理を最適化
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@rinto hasegawa rinto hasegawa authored on 24 Feb
Showing 10 changed files
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apps/server/src/domains/game/GameManager.ts
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apps/server/src/domains/game/application/ports/gameUseCasePorts.ts
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apps/server/src/domains/game/application/services/GameSessionService.ts
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apps/server/src/domains/game/application/useCases/readyForGameUseCase.ts
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apps/server/src/domains/room/RoomManager.ts
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apps/server/src/domains/room/application/services/RoomQueryService.ts
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apps/server/src/network/handlers/game/createGameEventPublisher.ts
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apps/server/src/network/handlers/game/handleGameDisconnect.ts
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apps/server/src/network/handlers/game/registerGameHandlers.ts
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apps/server/src/network/handlers/registerConnectionHandlers.ts