feat: 被弾演出の設定を整理し、フレーム更新処理を安定化するための新機能を追加
1 parent 8d55a1a commit 5945ce72eb0f503c97ccec01791f01a880a0ec3f
@rinto hasegawa rinto hasegawa authored on 27 Feb
Showing 11 changed files
View
apps/client/src/config/index.ts
View
apps/client/src/scenes/game/GameManager.ts
View
apps/client/src/scenes/game/application/GameLoop.ts
View
apps/client/src/scenes/game/application/GameNetworkSync.ts
View
apps/client/src/scenes/game/application/PlayerHitEffectOrchestrator.ts
View
apps/client/src/scenes/game/application/loopSteps/frameDelta.ts 0 → 100644
View
apps/client/src/scenes/game/entities/bomb/BombIdRegistry.ts 0 → 100644
View
apps/client/src/scenes/game/entities/bomb/BombManager.ts
View
apps/client/src/scenes/game/entities/player/PlayerController.ts
View
packages/shared/src/protocol/eventPayloads.ts
View
packages/shared/src/protocol/payloads/playerHitEffectPayloads.ts 0 → 100644