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feat: 被弾演出の設定を整理し、フレーム更新処理を安定化するための新機能を追加
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| apps/client/src/config/index.ts |
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| apps/client/src/scenes/game/GameManager.ts |
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| apps/client/src/scenes/game/application/GameLoop.ts |
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| apps/client/src/scenes/game/application/GameNetworkSync.ts |
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| apps/client/src/scenes/game/application/PlayerHitEffectOrchestrator.ts |
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| apps/client/src/scenes/game/application/loopSteps/frameDelta.ts 0 → 100644 |
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| apps/client/src/scenes/game/entities/bomb/BombIdRegistry.ts 0 → 100644 |
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| apps/client/src/scenes/game/entities/bomb/BombManager.ts |
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| apps/client/src/scenes/game/entities/player/PlayerController.ts |
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| packages/shared/src/protocol/eventPayloads.ts |
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| packages/shared/src/protocol/payloads/playerHitEffectPayloads.ts 0 → 100644 |
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