import { Server } from "socket.io";
import { GameManager } from "@server/domains/game/GameManager";
import { RoomManager } from "@server/domains/room/RoomManager";
import { startGameUseCase } from "@server/domains/game/application/useCases/startGameUseCase";
export const onStartGame = (
io: Server,
gameManager: GameManager,
roomManager: RoomManager,
ownerId: string
) => {
startGameUseCase({
ownerId,
gameManager,
roomManager,
emitToRoom: (roomId, event, payload) => {
if (payload === undefined) {
io.to(roomId).emit(event);
return;
}
io.to(roomId).emit(event, payload);
},
});
};