import { Socket } from "socket.io";
import { GameManager } from "@server/domains/game/GameManager";
import { readyForGameUseCase } from "@server/domains/game/application/useCases/readyForGameUseCase";
export const onReadyForGame = (
socket: Socket,
gameManager: GameManager
) => {
const roomId = Array.from(socket.rooms).find((room) => room !== socket.id);
readyForGameUseCase({
socketId: socket.id,
roomId,
gameManager,
emitToSocket: (event, payload) => {
if (payload === undefined) {
socket.emit(event);
return;
}
socket.emit(event, payload);
},
});
};