import { useCallback } from "react";
import { Graphics } from "@pixi/react";
import { GAME_CONFIG } from "@repo/shared/src/config/gameConfig";
export const GameMap = () => {
const draw = useCallback((g: any) => {
const { MAP_WIDTH, MAP_HEIGHT } = GAME_CONFIG;
g.clear();
// 背景
g.beginFill(0x111111);
g.drawRect(0, 0, MAP_WIDTH, MAP_HEIGHT);
g.endFill();
// グリッド線
g.lineStyle(1, 0x333333);
// 垂直線
for (let x = 0; x <= MAP_WIDTH; x += 100) {
g.moveTo(x, 0).lineTo(x, MAP_HEIGHT);
}
// 水平線
for (let y = 0; y <= MAP_HEIGHT; y += 100) {
g.moveTo(0, y).lineTo(MAP_WIDTH, y);
}
// 外枠
g.lineStyle(5, 0xff4444);
g.drawRect(0, 0, MAP_WIDTH, MAP_HEIGHT);
}, []);
return <Graphics draw={draw} />;
};