import { Socket } from "socket.io";
import { GameManager } from "@server/domains/game/GameManager";
import { readyForGameUseCase } from "@server/domains/game/application/useCases/readyForGameUseCase";
import { createEmitToSocket } from "@server/network/adapters/socketEmitters";
const getEmitToSocket = (socket: Socket) => createEmitToSocket(socket);
export const onReadyForGame = (
socket: Socket,
gameManager: GameManager
) => {
const roomId = Array.from(socket.rooms).find((room) => room !== socket.id);
const emitToSocket = getEmitToSocket(socket);
readyForGameUseCase({
socketId: socket.id,
roomId,
gameManager,
emitToSocket,
});
};